Welcome to Leonida
Unlocks free roam, first safehouse access, and $500 starting cash
Every GTA 6 mission we're tracking in one place - 141 rumors from fan trailer analysis, broken down by story missions, heists, side activities, and random events. Rumor Rockstar has not confirmed a single one. Treat names, payouts, and regions as speculation until launch on November 19, 2026. From launch day, this page converts into full step-by-step walkthroughs.
Everything below is a rumor.These missions come from frame-by-frame analysis of Trailer 1 and Trailer 2 footage by the GTA 6 community - not from Rockstar. Mission names, dollar rewards, regions, and unlock conditions are all inferred. We'll update each entry toOfficial as Rockstar confirms them in Trailer 3, the press cycle, or at launch.
Unlocks free roam, first safehouse access, and $500 starting cash
First personal vehicle stored at safehouse garage, unlocks car theft mechanics
Unlocks Fixer missions on the map with $1,500 reward
Story progression, unlocks full dual-protagonist switching
Unlocks business property purchases and passive income system, $30,000
Story progression, $45,000, unlocks Leonida Keys as fully explorable region
Grassrivers Wetlands - $18,000, airboat added to garage
Leonida State Penitentiary - $75,000, unlocks new crew member
Grassrivers - $12,000 + product to resell
Vice Dale - narrative mission, no cash reward
Vice City - $30,000 + heat reduction
Leonida Statewide - $45,000 + weather-themed collectibles
Vice City - narrative mission, no cash reward
Leonida State Border - $55,000
Deep Grassrivers swamp - $3,000, unique airboat unlocked
Downtown Vice City parking garage - $10,000, temporary wanted level immunity
Multiple locations across Leonida - $2,000,000+ player cut, end-game unlock
Vice City / Starfish Island - Story completion, final cutscene, unlocks post-game free roam
Neutral Ground - Cash payout, reputation with giver, progression unlocks
Grassrivers - Cash payout, reputation with giver, progression unlocks
Vice Beach - Cash payout, reputation, progression unlocks
Vice City - Cash payout, reputation, progression unlocks
Vice Beach - Cash payout, reputation, progression unlocks
Port Vice - Cash payout, reputation, progression unlocks
Leonida State Border - Cash payout, reputation, progression unlocks
International - Cash payout, reputation, progression unlocks
Port Gellhorn - Cash payout, reputation, progression unlocks
Statewide - Cash payout, reputation, progression unlocks
Neutral Ground - Cash payout, reputation, progression unlocks
Vice Beach - Cash payout, reputation, progression unlocks
Vice City - Cash payout, reputation, progression unlocks
Vice City Financial District - $250,000 player cut, high-end property unlock
Port Gellhorn, Vice City - $45,000 + weapon cache for safehouse
Starfish Island, Vice City - $220,000 + high-end artwork for safehouse
Vice City Coast - $95,000, yacht available as property if undamaged
Vice Beach Casino - $650,000 scales with prep completion
Downtown Vice City - $180,000 split
Vice Beach - Casino Heist prep complete
Vice City Financial District - $320,000 clean money
Downtown Vice City - Cash payout, reputation, progression unlocks
Port Gellhorn Airfield - Cash payout, reputation, progression unlocks
Brickell - Cash payout, reputation, progression unlocks
Starfish Island - Cash payout, reputation, progression unlocks
Emerald Isle Casino - Cash payout, reputation, progression unlocks
Crosstown - Cash payout, reputation, progression unlocks
Vice Dale - Cash payout, reputation, progression unlocks
Vice Beach - Cash payout, reputation, progression unlocks
Overtown - Cash payout, reputation, progression unlocks
Statewide - Cash payout, reputation, progression unlocks
Vice City - Cash payout, reputation, progression unlocks
Ammu-Nation - Cash payout, reputation, progression unlocks
Vice Beach - Cash payout, reputation, progression unlocks
Casino - Cash payout, reputation, progression unlocks
Casino - Cash payout, reputation, progression unlocks
Casino - Cash payout, reputation, progression unlocks
Vice Beach Pier / Leonida waterways - Fishing rod and side activity unlock
Ocean Drive, Vice Beach - $15,000, upgrade discount at auto shops
Various locations across Vice City - $5,000-$12,000 per collection, Fixer reputation
Vice City Grand Casino - $25,000, VIP access to high-roller tables
Vice City Entertainment District - $8,000, permanent free entry and VIP booth
Crosstown, Vice City - $4,000-$10,000 per repo, Deacon reputation
Vice Dale, Vice City - $4,500 per successful route
Little Haiti, Vice City - $5,200 per successful route
Downtown Vice City - $85,000 + market tip for in-game stocks
Vice Beach Hotel - $95,000
Leonida Governor's Mansion, Ambrosia - $145,000 + stock market swing
Vice City - $25,000 + unique motorcycle at 20/20
Kelly County / Ambrosia - $20,000 + unique off-road truck
Vice Beach - $6,500 per race, championship payout $50,000
Leonida Keys - $18,000 + performance parts
Vice Point / Starfish Island - $22,000
Statewide - $18,000
Leonida Keys - $5,000-$15,000 based on placement
Grassrivers Wetlands - $4,500 per race, championship $22,000
Downtown Vice City - $35,000 + passive income from held territory
Vice City - $8,000-$18,000 per vehicle
Ambrosia to Port Gellhorn - $28,000
Downtown Vice City - Cash payout, reputation, progression unlocks
Vice Beach - Cash payout, reputation, progression unlocks
Leonida Keys - Cash payout, reputation, progression unlocks
Vice Dale - Cash payout, reputation, progression unlocks
Ambrosia - Cash payout, reputation, progression unlocks
Gloriana - Cash payout, reputation, progression unlocks
Vice City - Cash payout, reputation, progression unlocks
Statewide - Cash payout, reputation, progression unlocks
Vice Beach - Cash payout, reputation, progression unlocks
Waning Sands - Cash payout, reputation, progression unlocks
Leonida Keys - Cash payout, reputation, progression unlocks
Port Gellhorn - Cash payout, reputation, progression unlocks
Grassrivers - Cash payout, reputation, progression unlocks
Vice City - Cash payout, reputation, progression unlocks
Leonida Keys - Cash payout, reputation, progression unlocks
Mount Kalaga - Cash payout, reputation, progression unlocks
Leonida Keys - Cash payout, reputation, progression unlocks
Gellhorn Motor Speedway - Cash payout, reputation, progression unlocks
Vice Dale - Cash payout, reputation, progression unlocks
Crosstown - Cash payout, reputation, progression unlocks
Vice Beach - Cash payout, reputation, progression unlocks
Port Gellhorn - Cash payout, reputation, progression unlocks
Vice Beach - Cash payout, reputation, progression unlocks
Waning Sands - Cash payout, reputation, progression unlocks
Sunset Harbour - Cash payout, reputation, progression unlocks
Vice City - Cash payout, reputation, progression unlocks
Unidentified store shown in Trailer 1 - Not announced
Random locations in Vice Beach and Downtown Vice City - $500-$2,000, karma change
Random coastal location in Leonida - $7,500, unique storm-damaged vehicle variant
Vice Point Gallery District - $35,000 per piece, 6 pieces total
Ambrosia, Leonida - $3,800 + reputation increase
Port Gellhorn, Vice City - $4,200 + territory control bonus
Vice Beach Boardwalk - $8,000 + unique outfit
Ocean Drive, Vice Beach - $15,000 + custom livery unlock
Kelly County - $12,000 + unique rifle
Mount Kalaga - $40,000 + silenced weapon unlock
Rural Leonida Highways - $200-$2,500 depending on outcome
Vice City - $1,000-$4,000
Statewide - $8,000 + cartel intelligence
Leonida Keys - Cash payout, reputation, progression unlocks
Biscayne Bay - Cash payout, reputation, progression unlocks
Grassrivers - Cash payout, reputation, progression unlocks
Wynwood - Cash payout, reputation, progression unlocks
Port Gellhorn - Cash payout, reputation, progression unlocks
Grassrivers - Cash payout, reputation, progression unlocks
Leonida Keys - Cash payout, reputation, progression unlocks
Little Havana - Cash payout, reputation, progression unlocks
Grassrivers - Cash payout, reputation, progression unlocks
Overtown - Cash payout, reputation, progression unlocks
Port Gellhorn - Cash payout, reputation, progression unlocks
Statewide - Cash payout, reputation, progression unlocks
Vice City - Cash payout, reputation, progression unlocks
Vice Beach - Cash payout, reputation, progression unlocks
Crosstown - Cash payout, reputation, progression unlocks
Vice Beach - Cash payout, reputation, progression unlocks
Statewide - Cash payout, reputation, progression unlocks
Port Vice - Cash payout, reputation, progression unlocks
Grassrivers - Cash payout, reputation, progression unlocks
Mount Kalaga - Cash payout, reputation, progression unlocks
Leonida Keys - Cash payout, reputation, progression unlocks
Emerald Isle - Cash payout, reputation, progression unlocks
Vice Beach - Cash payout, reputation, progression unlocks
Wynwood - Cash payout, reputation, progression unlocks
Ambrosia - Cash payout, reputation, progression unlocks
Rockstar hasn't confirmed a mission count. For context, GTA 5 shipped with 69 main story missions plus 6 heists and roughly 30 Strangers & Freaks side missions. With GTA 6's larger map and dual-protagonist structure, expect a comparable or larger scope at launch on November 19, 2026 - but treat any specific number as speculation until Rockstar confirms.
Not officially confirmed. Heists were the signature set-piece of GTA 5 and GTA Online, and Trailer 2's scenes of Jason and Lucia planning coordinated crime strongly suggest something similar - but Rockstar hasn't named a heists system for the single-player campaign. We'll mark this Official the moment they do.
Jason and Lucia - the first dual-protagonist pairing in the series and GTA's first female lead. Confirmed in the debut trailer and Trailer 2, which focuses on their relationship and life of crime across Leonida. Mission structure will follow both characters' storylines.
From release day - November 19, 2026. We publish step-by-step walkthroughs as players unlock them, with crew selection, approach routes, and achievement strategies. Subscribe below to get an email the moment each new guide goes live.
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